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However, many other things are left vague or skipped over entirely: the fate of almost all other communities you encountered are left ambiguous (other than that they weren't wiped out by the mutants and eventually joined the NCR), and most customizable aspects (like name, age, appearance, and personality) are left out or barely touched upon. Many characters also refer to the Vault Dweller as a man and a fairly heroic character. Many actions and characteristics of the player character are set in stone in the sequel like rescuing Tandi, wiping out the Khan raiders, helping the Followers of the Apocalypse in the Boneyard, and fixing the water pump in Necropolis, though the ghoul inhabitants are wiped out by the Super Mutants. Also, in the game's climax it's possible to skip boss fights with both the Master and Lieutenant by making their bases explode under their feet.
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